Shutter encoder safe4/8/2024 ![]() So after all this, people saying no such program exists. And to top it all off, Kyno is listed on Apple's official ProRes support page. I had no idea such a program even existed for Windows users. ![]() And all flavours of ProRes too! This is actually amazing. I was curious as to what Kyno is actually so I downloaded it to my Windows 11 PC and found that it does indeed transcode to ProRes. Don't know if encoding to Apple Prop Res using a program that is not officially supported by Apple can bring problems down the road. I was using Kyno which was officially supported by Apple to transcode to ProRes but now it is no longer supported and does not work anymore in my computer so I use Shutter encoder too. Mastix wrote:A cold bottle of champagne is waiting in the fridge the day that Resolve lets us Windows users export in Prores. Just wondering what other Windows users do when they have to deliver in ProRes? I can imagine this would be a waste of processing power and would result in a loss of quality. And I don't want to export DNxHR 444 10-bit because it's not a good idea to re-encode from 422 to 444, then back to 422. What should I export out of Resolve to put into Shutter Encoder without having to compromise quality? I've tried DNxHR HQX 10-bit but the bitrate is lower than ProRes 422HQ, so this method would result in losing quality. However, I do have limited space and time and this method results in the Uncompressed file being about 30GB per minute for 4K, not to mention exporting time is way too long. If I had unlimited space and time, I would export a QuickTime Uncompressed YUV 422 10-bit then put that file into Shutter Encoder to export out a final ProRes 422HQ. I want to retain as much quality as possible without having to re-encode a number of times. However, this is where I face the problem. I have to deliver it in ProRes 422HQ as well, so I'm trying to figure out the best exporting method.Īs Resolve on Windows doesn't come with ProRes export codecs I'm using Shutter Encoder. ![]() but its basically a given not all websites/ servers/ etc are secure.Ī lot of times its also not only the "administrators" that have access to logs anyway - that's how a lot of forums etc identify "alt accounts" ¯\_(ツ)_/¯I'm using a Windows PC and I've edited my video in 4K ProRes 422HQ as that is what it was shot in. Probably depends how secure the backend actually is too. I honestly suppose its very similar for websites, has always been, you just need the right tools, maybe they are trying to fix that too, but i don't know how successful that actually is/would be. Steam recently (2 years ago?) added a feature so you can hide your ip from others, but idk how reliable that actually is. Yeah, they definitely changed how that works now (i hope) but you're right p2p connections most likely will still expose the ips in the same way. very useful for "lag abusing spammers" in fighting games and such. for example my router (old netgear, not in use anymore) plainly showed me all ip addresses in any given sever (on psn) and i could just block any of them i wanted. Idk how they did it, but i know it was super easy. that was kind of an additional problem because some isps *love* to not give you a new ip adress immediately, so i sometimes had to wait for hours. Maybe, but as said actually getting a new ip adress fixed it, resetting the router / modem alone didn't necessarily. Or there's some feature on PSN that makes it possible to send data to other people, that gets abused to DOS them, without actually having to know the other person's IP. In that case you'd be able to see the IPs of others connected to your machine. Some games might connect clients directly to each other for performance reasons. ¯\_(ツ)_/¯ĭefinitely happened a few times to me on PSN, what they'll do is sending "mini ddos attacks" to your router, only way to get rid of it is getting a new ip adress (as long they didn't actually hack into the router i suppose)Īs for "why would anyone do that?" people are incredibly petty, especially if you expose them for cheating or simply beat them at a game, etc. i agree its super unlikely, but thats exactly why you're not supposed to share your ip - all in hopes no one actually tries to track you, security through obscurity and all that. Well to my knowledge with the right tools you can very much see the ip adress of someone who uploaded something to a public site. Since that file only contains info about your PC, there's nothing in it to go on. To have any chance of doing that, they would need to know your external IP and have a working exploit for the router model, before they could even begin trying to harm your PC. by asking you to download some random executable they provide.Īlternatively they'd need to be able to get into/through your router. To harm your PC, people would not only need to be able to exploit information from that file, they'd also need to get that exploit to you, e.g.
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